In The King of Fighters '96, several moves from Kyo Kusanagi were changed in order to adapt him to the new game system. Additionally, the game includes EX versions of certain characters, i.e., alternate versions of characters who use movesets from previous games: Joe Higashi, Ryo Sakazaki, Yuri Sakazaki and Robert Garcia are based on their KOF '94 movesets, whereas Kyo Kusanagi is based on his KOF '95 moveset and Terry Bogard, Andy Bogard, Mai Shiranui and Billy Kane are based on their Real Bout Fatal Fury 2: The Newcomers movesets. Shingo Yabuki (who originally appeared in KOF '97) continues as a Team Edit character, but also appears as a mid-boss character during the Arcade Mode. Rugal Bernstein from KOF '94 also returns as a Team Edit character, with his alter-ego Omega Rugal (the cyborg version of Rugal from KOF '95) serving as the game's final boss in the Single Player Mode. See also: List of The King of Fighters charactersĪll the regular characters from the previous game return, along with several characters from preceding installments such as Vice and Mature (Iori's teammates from KOF '96), the American Sports Team (Heavy D!, Lucky Glauber, and Brian Battler) from KOF '94, and the Old Men Team (or Veteran Fighters Team) composed of Heidern, Takuma Sakazaki, and Saisyu Kusanagi, all characters whose last appearances were in KOF '95. In Extra mode, the time it takes to charge one 's power gauge to maximum level is shortened, and the maximum remaining health requirement for a MAX Super Special Move is increased. In Advanced mode, this means that the player 's stock capacity for Power Gauges is increased by one. This time when one character loses a round, the losing team is given a handicap in its favor. Like in KOF '97, the player has a choice between two playing styles: Advance and Extra, with a few slight modifications to Advanced mode (unlike in KOF '97, the character will resume to normal if the player performs a Super Special Move in MAX state). The gameplay does not differ much from the previous game, KOF '97. Gameplay A match between Rugal Bernstein and Yashiro Nanakase battling in Advanced Mode. A third updated version titled The King of Fighters '98: Ultimate Match Final Edition (KOF '98UMFE) was released in 2011. Another updated version was also made for the Taito Type X arcade system and home consoles as The King of Fighters '98: Ultimate Match (KOF '98UM), which expands the number of playable characters, further tweaks the gameplay and features a third fighting style option. An updated Dreamcast version titled The King of Fighters: Dream Match 1999 was released in 1999, featuring remade 3D backgrounds. KOF '98 was also released for the Neo Geo CD in 1998 and for the PlayStation in Japan in 1999. It was advertised by SNK as a "special edition" of the series, as it featured most of the characters who appeared in the previous games (from KOF '94 to '97). It is the fifth game in The King of Fighters series. The King of Fighters '98: The Slugfest, known in Japan as The King of Fighters '98: Dream Match Never Ends (KOF '98), is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1998.
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